Files
GOGUpdater/prebuild.py

66 lines
1.9 KiB
Python

import os
import sys
from pathlib import Path
from dotenv import load_dotenv
from src.constants import VERSION
load_dotenv()
print("=" * 50)
print("PREBUILD CONFIGURATION")
print("=" * 50)
# Check if running in virtual environment
project_root = Path(__file__).parent
expected_venv_path = project_root / ".venv"
current_executable = Path(sys.executable)
print(f"\nPython executable: {sys.executable}")
is_correct_venv = False
try:
current_executable.relative_to(expected_venv_path)
is_correct_venv = True
except ValueError:
is_correct_venv = False
if is_correct_venv:
print("✓ Correct environment selected for building")
else:
print("✗ Wrong environment selected")
print(f" Expected: {expected_venv_path}")
print(f" Current: {current_executable.parent.parent}")
print(f"✓ Version: {VERSION}")
env_debug = os.getenv("ENV_DEBUG", "false").lower() == "true"
console_mode = env_debug
default_spec = Path(__file__).parent.name + ".spec"
spec_filename = os.getenv("ENV_BUILD_SPEC", default_spec)
print(f"\n{'-' * 50}")
print("BUILD SETTINGS")
print(f"{'-' * 50}")
print(f"ENV_DEBUG: {env_debug}")
print(f"Console mode: {console_mode}")
print(f"Spec file: {spec_filename}")
spec_path = Path(__file__).parent / spec_filename
if spec_path.exists():
with open(spec_path, "r", encoding="utf-8") as f:
spec_content = f.read()
if f"console={not console_mode}" in spec_content:
new_spec_content = spec_content.replace(
f"console={not console_mode}",
f"console={console_mode}"
)
with open(spec_path, "w", encoding="utf-8") as f:
f.write(new_spec_content)
print(f"✓ Updated {spec_filename}: console={console_mode}")
else:
print(f"{spec_filename} already configured: console={console_mode}")
else:
print(f"{spec_filename} not found!")
print(f"{'-' * 50}\n")